BrikWars:
Brikingham, March 2002
This was my first attempt at
running a BrikWars game, and I found
it very hectic trying to make the game run smoothly with nine inexperienced,
albeit enthuiastic new players. Our playing field was the small English
city of Brikingham. For more details on the city and a little bit of its
relevant history, see
here.
I had constructed eleven small
armies for the players to choose from. For more info and better photos
of those armies, see
here. Once we were all gathered, the nine players grouped into five
teams.
The game was played as a Capture
the Flag challenge. Each team had a flag in its base, plus there was a
central flag atop the city's clock
tower. Also, each team was assigned a secret mission at the start
of the game. At game's end, a winner would be declared based on points
awarded as follows:
- 20 points for capturing
an opponent's flag (a successful capture means having your own flag
plus a second flag mounted at your base at the end of a round)
- 25 points for capturing
the center flag
- 25 points for completing
a secret mission
- 50 points for recovering
the hidden treasure (a ridiculously difficult goal involving finding
a hidden treasure map, digging up the hidden treasure chest, and dragging
it back to your base)
Unfortunately, I was so preoccupied
answering the continual barrage of rules questions and clarifications
over the course of the seven hour game that I was unable to document the
game with photos on a round-by-round basis. So presented here are some
of the better photos of the game's carnage and a synopsis of the game's
events.
But first let's meet our teams
and learn their assigned secret missions:
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Mark and Kathy
took control of The
Chuxxx.
Their secret mission:
RECOVER GENETIC SAMPLE
OF PROF. CLOCKWORTHY
Even if you cannot recover the plans to Prof. Clockworthy's perpetual
motion machine, your army's back-up plan is to use their advnaced
teknology to clone Clockworthy and make him rebuild his invention
as your slave. To complete this goal, have the full skeletal remains
of Prof. Clockworthy back to your base at the end of a round. (If
the pieces scatter, you must collect them all.)
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Jason and Matthew
commanded The
Mutant Horde.
Their secret mission:
STORE SEVENTEEN HEADS
Your team eats brains. They taste good and provide the nutrition
needed for a day full of debauchery and eating people's brains.
But the winter is coming, so you must stockpile. To complete this
goal, have seventeen severed heads in your base at the end of a
round.
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Lila and April
blasted onto the scene with team Globbis.
Their secret mission:
THREE CUPS OF COFFEE
Your team's heroic captain needs his three cups of coffee each morning
in order to fight at full-capacity. Make sure he doesn't get too
diabolically grouchy today (and turn on his own men) by retrieving
three cups of coffee from anywhere on the map, and have them all
back at your base by the end of a round. Even if your hero is dead,
do this to honor his memory.
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Satyam and Bryan
controlled the Robonauts of Vikon VII.
Their secret mission:
RETRIEVE THE HELMET
AND SHIELD OF SIR REGINALD BRIKINGHAM
Most cityfolk are aware that Sir Reginald Brikingham was shot clean
through the head in battle, but what they do not realized is that
he survived the battle unscathed, dying two years later from heptitas.
Seeking knowledge of how to contruct better armor, your team must
retrieve both Sir Reginald's helmet (from the hat store) and shield
(on the statue in the park) and have them back inside their base
at the end of a round.
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Rachel
somhow managed to match her shirt with the Enemies
of Fashion.
Her secret mission:
CAPTURE THE BANANA
One of the monkeys in the zoo has a banana. A reliable oracle has
informed you of this banana's supreme strategic importance in a
future battle. To complete this goal, have the banana safely back
in your base at the end of a round.
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Let's
move on to the carnage...
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